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Islands
Level
Design Project
Level Walk-Through
From Concept to Game:
I created this Unity level to take one of my original concept paintings all the way from sketches to a finished game level. The build is still in progress, with the city mostly in the white box stage. All the lighting and particle effects are original, the unique assets I have modeled and textured from scratch, and I purchased the generic assets from the Unity asset store.
Level Screenshots:
Original Sketches:
Asset Credits:
Trees, rocks, plants, and wooden boards by NatureManufacture
Sky Texture by AllSky
Water Texture by #NVJOB Simple Water Shaders
First Person Controller by Vitefait
All other assets and design by Amanda Linn Swanson
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