top of page

Islands
Level
Design Project

Level Walk-Through

From Concept to Game:

I created this Unity level to take one of my original concept paintings all the way from sketches to a finished game level. The build is still in progress, with the city mostly in the white box stage. All the lighting and particle effects are original, the unique assets I have modeled and textured from scratch, and I purchased the generic assets from the Unity asset store.

Level Screenshots:

CharGameSRP 12_8_2020 7_45_35 PM.png
CharGameSRP 12_8_2020 7_41_17 PM.png
CharGameSRP 12_8_2020 7_39_35 PM (1).png
CharGameSRP 12_8_2020 7_41_44 PM.png
CharGameSRP 12_8_2020 7_38_24 PM.png
CharGameSRP 12_8_2020 7_42_59 PM.png
CharGameSRP 12_8_2020 7_40_11 PM.png
CharGameSRP 12_8_2020 7_44_01 PM.png

Original  Sketches:

img026.jpg
Island Cities.jpg

Asset Credits:

Trees, rocks, plants, and wooden boards by NatureManufacture
Sky Texture by AllSky
Water Texture by #NVJOB Simple Water Shaders
First Person Controller by Vitefait

All other assets and design by Amanda Linn Swanson


 

bottom of page